by Vetinari (engine) » Mon Aug 25, 2014 5:14 pm
No, not yet. Since it seems to be a problem with finalgen and they probably won't know finalgen. But as long as no data gets lost it's not that bad (of course it would be better if nothing happened). Although after the last crash somehow 4% were lost. I remember that someone told me that he uses a defrag-program in background and nothing happened since then. But this would probably use too much CPU power so I couldn't do anything else. When looking at fragmentation % it's changing fast between 0% and up to 10%. I wondered why, I thought finalgen only writes and reades but doesn't delete anything.